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Old Aug 27, 2005, 02:51 PM // 14:51   #41
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Quote:
Originally Posted by Asrial
1) It's their game, they can do whatever they want to it whether you like it or not.

2) Nothing is forcing you to keep playing.

3) You aren't part of a development team that has tracked Guild Wars since it was first started, so don't act like you know what's best for the game.

4) Why wouldn't the development team cater to the 'noobs'? They ARE the larger piece of the money making pie and this IS a company afterall.
If this is the attitude A.Net/NCSoft take, they might as well file for bankruptcy and fold the business.

A.Net/NCSoft sold a product to me, therefore, it their fudiciary obligation to honor.

Additionally, it also gives me the right ensure that the product I'm receiving is to my satisfaction.

But, again, I digress...

(I'll stop responding to irrelevant posts.)
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Old Aug 27, 2005, 03:06 PM // 15:06   #42
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Quote:
Originally Posted by Lu Cheng Ying
If this is the attitude A.Net/NCSoft take, they might as well file for bankruptcy and fold the business.

A.Net/NCSoft sold a product to me, therefore, it their fudiciary obligation to honor.

Additionally, it also gives me the right ensure that the product I'm receiving is to my satisfaction.

But, again, I digress...

(I'll stop responding to irrelevant posts.)
It's known that the vast majority of the gw community beleived that the monk 105 build was overpowered. Its the same reason president bush is president as sad as it may be. Like the government Anet does what the MAJORITY of the community wants. Also lets not forget this isn't a 'pay monthly' game, so they arn't nearly as obligated.
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Old Aug 27, 2005, 03:35 PM // 15:35   #43
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[QUOTE=Lu Cheng Ying]

Additionally, it also gives me the right ensure that the product I'm receiving is to my satisfaction.

QUOTE]

that is a very interesting statement.

how in the past have you *ensured* that a companies game lives up to your satisifaction?

there are many games i have purchased that were fun but could have been better but.............i have not tried to have them remake part of it just for my satisifaction
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Old Aug 27, 2005, 04:21 PM // 16:21   #44
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Originally Posted by FatherNurgle
I spent retarded gold on black dye when prices spike near 40k. You expect a return so you pay more for a commodity. They nerfed it and I lost several thousand gold... Time wasted!

I bought and saved runes as prices went up!... Runes nerfed, lost time and gold.

!
when you were BUYING black dye at 40 plat i was SELLING it to the trader for 26 plat each and i got all 6 from drops so no cost to me

the reason runes were going so high is hoarders like you so i have no sympathy at all
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Old Aug 27, 2005, 06:35 PM // 18:35   #45
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Quote:
Originally Posted by Lu Cheng Ying
You are incorrect here. I assume you have not tried to solo UW with an Elementalist.

I a proud player of an Elementalist with Fissure armor and I can tell you that even before the change was made, you cannot effectively solo UW with and Elementalist, at least not with Protective Bond as your primary defense. Grasps will easily suck all your energy and under 5s, you'll be click "Return to Outpost".

Now with 3 Energy loss, you cannot do it with an Elementalist at all! You may survive against one AAXE, but not with two or more. (I do know of other methods, but I don't wish to see the hammer drop, again!)

Sometimes, it is so much easier to just invent facts. It is another to prove that the fact, indeed, exists.

But I digress, so...
You can simply run the exact same monk build, and add the ER (since the change I have yet to attempt with an ele, as mine was deleted following unlocking ele skills) as your elite, the darkness will drain true, but you have essence and balth to keep feeding it back. Also it can just as easily be prot spirit. Infact you could pretty much run the exact same monk build with an ele. It would jst take a little longer.
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Old Aug 27, 2005, 11:15 PM // 23:15   #46
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Not like this build was all powerful to start with anyway, any kind of degen could stop it cold, why make it totally useless ?

Maybe should have named it "Almost Invinci Monk"

/signed
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Old Aug 28, 2005, 12:04 AM // 00:04   #47
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/signed ... nerfing sucks =D

Good farming area.. -NERFED
Good build you finally create.. -NERFED SKILLS

Those people in towns that go.. "HEY WHERE DOES EVERYBODY FARM?!?" or... "WHATS A GOOD PLACE TO FARM" someone tells that person... then that person tells another.. then it goes on and on and on.. until A.net finally catches up with them.. and nerfs that area..
_==LATER ON==_

Nearly, 80% of our main nerfing areas get nerfed =/

Thats just a big bummer... -_-
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Old Aug 28, 2005, 01:10 AM // 01:10   #48
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I too am completely irritated, and I have been saying the same god damn argument over and over again as FatherNurgle and Lu Cheng Ying. It's outrageous. First off, if you're solo-ing you shouldn't be able to get dyes, gold, or purple items because you're not playing the game how it's made and it just promotes warriors as builds and the invinci monk. There are so many f'kin imbalances it has made me want to quit, but since THEY have WASTED MY TIME and then later expect me to go through the whole f'king game again with 2 other characters to waste my time just to get some skills. If this game was truly based on skill, once we got to the desert and got the professions we should be able to get the skill points from level 20 quite fast so we don't have to waste our time going through this game again. I mean that would be great right there. It's just that they've screwed this game up so bad and no one's doing anything about it. It's completely inferiating... Ergh! I could go on and on about how the stores are useless pieces of shit that need to be fixed and so on, but Anet is lazy and sht heads because they've already gotten all the money they will ever need out of us, so they think that it's alright to just sell expensive games that are pieces of garbage.

Also, they work so hard on taking out bots by taking any good areas in the game and in doing so they've also made this game need bots even more. We farm because we're unhappy, and we're unhappy because we farm. They bot because we need money, we need money because of bot -nerfs.
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Old Aug 28, 2005, 03:54 AM // 03:54   #49
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A.Net would rather pout and demand their way is brilliant rather than changing anything, and just hammer the square into the circle hole by "tweaking" the game until there's nothing left to play.
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Old Aug 28, 2005, 11:34 AM // 11:34   #50
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/signed

and maybe alot of people should telling everyone there farming spots.... then they dont end up gettin nerfed as quickly or not at alll
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Old Aug 28, 2005, 04:39 PM // 16:39   #51
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I have said all along that I wish for A.Net/NCSoft to exercise restraint and employ imagination when they do make a change. Make sure the change is absolutely necessary and make sure that once the change is made, it does not render other aspects of the game obsolete. (I won't reitirate this obsolescence as I have already explained elsewhere.)

Why do I see the nerfing of the monk build unnecessary? Because it is public domain. If a person chooses not to use something that is public domain to the individual's advantage, that is a choice they have made! A.Net/NCSoft should not step in to make this choice for everyone. If anything, the Droknar run has more "detrimental" effect to the game than this "invincimonk" build (or microscopically, Protective Bond).

Quote:
I've always loved to see what "roles" gamers invent that were not intended by the developers upon the release of the game. One of the more popular of these roles is the game's growing population of runners that allow low level players to "hitch a ride" to the higher level zones in the game. The most popular run is obviously the Lornar's Pass run that allows a player to reach Droknor's Forge through Beacon's Pearch with the aid of a competent runner. Running has turned into a fun mini-game for a portion of the game's population but it also gives the ability for low level players to reach content they should not be permitted to access. It would be a shame to make Lornar's Pass un-runnable but "twinking" low level characters is often something that the developers address with an iron fist. Are precautions being taken to put level requirements on some of the higher level zone portals or perhaps even the armor purchased at the higher stages of the game without completely crippling the runner's ability to be unique?
--Gaile of A.Net/NCSoft

If this is the case, has A.Net/NCSoft gone flippant mad? I did not use an "exploit" or introduced an external program into the process to achieve my goal. I stayed within the confines of the game. If this is the nature of the future to come with this game then, sadly there is no reason to play it because if I become innovative, I'll just get trumped by the flippant behaviors of A.Net/NCSoft.

I request that A.Net/NCSoft take every complaint with a grain of salt and thoroughly evaluate the situation before formulating a conclussion.

To me, the solutions provided to Protective Bond (or the "invincimonk") were rushed and totally lack provocative thought.
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Old Aug 28, 2005, 07:13 PM // 19:13   #52
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Quote:
Originally Posted by Lu Cheng Ying

I request that A.Net/NCSoft take every complaint with a grain of salt and thoroughly evaluate the situation before formulating a conclussion.
Is it conceivable that this is what they did, or is the more likely answer that they didn't do this because you can't happen to be wrong?
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Old Aug 28, 2005, 07:41 PM // 19:41   #53
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Boo f'in hoo

Bonettis defence

Now get the hell over it.
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Old Aug 28, 2005, 08:57 PM // 20:57   #54
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Father Nurgle please dont invest in anything, ever. I saw this whole thing coming, and if youre as thick as to buy black dye at 40k, you deserve to get hit like that.
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Old Aug 28, 2005, 08:57 PM // 20:57   #55
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Father Nurgle please dont invest in anything, ever. I saw this whole thing coming, and if youre as thick as to buy black dye at 40k, you deserve to get hit like that.
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Old Aug 28, 2005, 09:00 PM // 21:00   #56
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Father Nurgle please dont invest in anything, ever. I saw this whole thing coming, and if youre as thick as to buy black dye at 40k, you deserve to get hit like that.

Btw the patch was to change stuff for pvp, and nothing was against farming. If youre complaining about prot bond, you suck and have no brains (or youre lazy).

Oh and anet has nothing with farming. The frog even said so.

And about the thing with the black dye and runes and whatever else you bought in anticipation...LOL~! Go quit GW like you threaten to please.
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Old Aug 28, 2005, 11:05 PM // 23:05   #57
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After reading into the 2nd & 3rd page into the topic, ALL of those ppl have forgotten the purpose of the topic is "Stop Nerfing solo builds - nerf the reason for soloing"
The reason for soloing. Quick mental poll, how many of you unlocked EVERYTHING within 1 to 2 player throughs without farming and playing normally (normally being playing with full or near full parties, completing anything that can be completed). I'm fair certain the result will be a very small number of you, if not zero, compared to the size of the gw community.
Another thing, people are forgetting that this game is built for PvP. PvP. Not PvE. PvE is merely a stepping-stone to prepare you for PvP. Contradiction: how are you suppost to be prepared character-wise, if you have not unlocked the items and whatnot you want to use for PvP?
Personally, I have 500 hours clocked and through PvE only, I have not come nearly as close to unlocking anything and everything I want to use for PvP. Of course, I've factioned several things, but that process is almost slower than today's rate of unlocking and drops and whatnot.
What's the blunt solution? Make "rare" things (aka anything unlockable) drop freely from the sky, in that within 2-3 play throughs, you'll unlock everything you want or need for PvP.
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Old Aug 29, 2005, 08:39 AM // 08:39   #58
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/signed

I dont even play GW anymore because I have already done everything. Only thing thats left is to enjoy farming on my own, which I can no longer do anymore as my w/mo. ANet either seem to make mobs stronger (Golems at Perdition Rock) or give them devastating mesmer spells (Griffons at Snake Dance), give them disenchant spells or group the mobs with other disenchant mobs (Golems at Perdy., and Mantle at Riverside), or just completely nerf any chance of a good drop (Ettins/Tengu at Kryta [Runes]), and I do not do PvP because there is no point as I believe it is unfair to allow people to use third party programs (TS) which allows them to gain an advantage over people who do not want to use it, when there should be a built in comms system like in HL. Until they stop caring about this PvP rubbish (PvPX. Pff, what a joke) and start caring about PvE players more, then I will not be playing at all untl something is done and I cannot see us ever having a PvEX (high chance of purples/gold and quadruple exp everywhere).
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Old Aug 29, 2005, 09:38 AM // 09:38   #59
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mmm , the way i see it , this is meant to play as team work , and is not for ebay kind of players.
have fun instead of making gold , .. IMO
im not an mmo expert


PvEX (high chance of purples/gold and quadruple exp everywhere).

/signed

Last edited by neoteo; Aug 29, 2005 at 09:41 AM // 09:41..
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Old Sep 17, 2005, 08:04 PM // 20:04   #60
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I think Anet should just go ahead and cut to the chase and do away with the PvE aspect of the game. Thats what it looks like they are trying to do. I am tired of everything changing becasue PvP peolpe bitch and complain that they cant deal with this or that. I am tired of wasting my time getting items, that by the following Wendsday they are useless and/or worthless because Anet doesnt have anyone on staff with an Accounting or Buisness degree to understand even the simple basics of supply and demand.

Let the people play damnit! This is ridiculous. If you wanted a PvP game why the hell didnt you just stick with that than piss off the people that enjoy or dont mind the "grind" that much?

Plain and simple Anet(Anti-farm net)=Asshats

/signed

Last edited by Outlaw Beowulf; Sep 17, 2005 at 08:06 PM // 20:06..
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